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3D widget replication


I am making a multiplayer target range shooting game and i need some help. My vision is that both players can modify the values of the 3d widget which is placed in the world. The problem is that if one of the players presses the button on the 3D widget and updates the text, it won't replicate to the other player. I have tried making custom event which replicates to every player, but it won't work. The picture is from the widget blueprint (there is currently no functionality on the 3d widget blueprint itself).

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Product Version: UE 4.21
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asked Mar 06 '19 at 01:33 PM in Blueprint Scripting

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