How to tile a texture (input texture 2d) in material function?

How to tile a texture in material function that we are getting as input in texture 2d format?

Normally we will use a texture coordinate node to tile the texture in standard material, but input node of material function does not has any pin to pin texture coordinate. And well here i am stuck, I appreciate the help.

I don’t know if this is what you were looking for. On the left the material function with a texture and custom coordinates, on the right applied in a material.

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Thanks, that’s what I was looking for. I really appreciate your help.

Perfectly answered. The pics really helped. Thank you.

This helped, Thank you!