How to add a debug filter?
What do you mean? The one in the toolbar or you’re talking about writing a custom debugger?
The one in the toolbar has a drop down that lists actor instances; run the project, pick an actor instance from the list and it will be monitored for events.
I see, i should describe my problem a bit more.
Yes, i mean that one in the toolbar but when i turn that on and run the project, the “watch values” objects keep staying at x=0;y=0;z=0;.