x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Instance editable map of animations resets to defaults?

Hi there, I have a map enum -> anim sequence variable, that is instance editable. 1) I set a default value of this variable (pic 1). 2) I place my blueprint to the scene and change the values of animation assets (pic 2) 3) On Begin play the debug of blueprint shows default values, not the values changed on the instance (pic 3)

It is a bug, right? Pic 1

Pic 2

Pic 3

Product Version: UE 4.21
Tags:
pic1.png (43.7 kB)
pic-2.png (522.7 kB)
pic-3a.png (105.6 kB)
more ▼

asked Mar 07 '19 at 11:58 AM in Blueprint Scripting

avatar image

Bazilisk Zeloran
5 1 1

avatar image Bazilisk Zeloran Mar 07 '19 at 12:01 PM

Edit: in standalone game the values of the map are correct. So it happens only in editor.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question