Help setting a custom date/time in game?
Hey all working on a custom date/time for my game going for 10 min days, 10 day months and then 4 months to a year. So far the days are 10 minutes and the months numbers are ticking correctly but the name from the enum is perpetually "spring" and the days tick over 10 for some reason. The years tick correctly.
I'm a noob at this so I'm unsure how to proceed since I mainly followed youtube tuts and then tried to tweak it what I needed. Here's my code
Any help appreciated.
asked Mar 07 '19 at 05:04 PM in Blueprint Scripting
You could use this code I wrote as the basis for your custom date and time. I can help you modify it to have 10 min days, 10 day months and 4 months per year. Check it out and see if it is something you are interested in.
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