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I am unable to package my project, please help

This morning I packaged my build and everything went okay. When I launched my .exe I realized I forgot to add a quit application button, so I went into the editor and added a quick blueprint for that. I repackaged for win 32 everything went fine. As soon as I launched the .exe the game closed and I was no longer able to launch the .exe. the error message kept saying I did not have permission and my virus detected told to be the file was infected. so I deleted it and for some reason, I tried cooking instead. everything went fine. But I changed my mind and decided to package the build again. now every time a try to package the build It fails. I don't know what to do at this point. I hope someone can help. here is the error that causes the failure, from the logs.

 Project.RunUnrealPak: UnrealPak Done *******
 InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\Daniel Vasquez\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\FinalCopy_NonUFSFiles.txt
 InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\Daniel Vasquez\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\FinalCopy_NonUFSFilesDebug.txt
 InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\Daniel Vasquez\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\FinalCopy_UFSFiles.txt
 Project.CopyManifestFilesToStageDir: Copying NonUFSFiles to staging directory: C:\Users\Daniel Vasquez\Desktop\Games\ForgottenMemories\UnrealEngine.4.2018\Memories\Saved\StagedBuilds\WindowsNoEditor
 InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Daniel Vasquez\Desktop\Games\ForgottenMemories\UnrealEngine.4.2018\Memories\Saved\StagedBuilds\WindowsNoEditor\Manifest_NonUFSFiles_Win32.txt
 InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\Daniel Vasquez\Desktop\Games\ForgottenMemories\UnrealEngine.4.2018\Memories\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win32
 InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\UE_4.20\Engine\Binaries\Win32\UE4Game.exe C:\Users\Daniel Vasquez\Desktop\Games\ForgottenMemories\UnrealEngine.4.2018\Memories\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win32\UE4Game.exe
 InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Access to the path 'C:\Users\Daniel Vasquez\Desktop\Games\ForgottenMemories\UnrealEngine.4.2018\Memories\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\Win32\UE4Game.exe' is denied.

Product Version: UE 4.21
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asked Mar 07 '19 at 07:12 PM in Packaging & Deployment

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