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Replicating Sprint causes Jittery character movement

Increasing the character movement on client side causes jittery movement and feels like dropped frames, but stat fps says otherwise. alt text

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Product Version: UE 4.21
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asked Mar 07 '19 at 07:08 PM in Blueprint Scripting

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Pallly
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didnt look at your screens but depending on your camera and control set up. You may want to go to your char > click CharacterMovement > UNCHECK "Orient rotation to movement" or whatever

and then try testing again.

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answered Mar 08 '19 at 10:28 AM

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thankstipscom
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avatar image Pallly Mar 08 '19 at 04:03 PM

Thanks for the tip, will try it out when I get home from work.

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