Transform Mesh on Import
Hi Folks -
I have a few meshes in FBX files that I'd like to transform immediately after import. I'm hoping there's a way to do this but I just can find the right spot (I'm new to UE). If possible it'd be nice to perform the transform on the mesh and update the verts accordingly (e.g. rather than stack up an extra transform to be applied continually at run-time).
Thanks in advance !
asked Aug 24 '14 at 12:41 AM in Using UE4
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