It seems that ES3.1 packaging is also supported in binary project.
I want to replace my mobile renderer with opengl es3.1
This site is said to be supported only in codebase projects
But I've been experimenting with a binary project, and packaging is good with es3.1
I'm not sure if this site has been explained by the old version or I'm mistaken.
I don't think there's an answer to a similar question. Help me.
asked Mar 09 '19 at 07:22 AM in Packaging & Deployment
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