Hi…
So I have some experience developing, zero experience packaging and testing in alpha, so I would like to hear suggestions about which one could be the best way to test performance on my game.
I did some sort of game like counter strike, it should support at least 16 players at the same time, I´m confident I replicated just what was needed but… I guess you can´t be sure until is running for real.
Is there any option/application to log or read data consumption, memory consumption?.. I´m wondering how can I tell what are the minimal requirements for my game also.
For the last, is there any difference if I pack my game in Epic quality, and then in any other lower quality? does this setting works for development only? or it has some role when it´s already cooked?
Any suggestion or direction to read something will be very welcome!
Regards.