Key Input Ignored

Hi All,
I’m Prototyping this first-person adventure game. Right now I’m busy making a very simple interaction system.
I’ve got an actor setup with a mesh and a collision. Once I enter the collision I get this interaction notice. What I want at this moment is when I press the interaction key that the notice will disappear and a small message will appear saying that it works. it’s very simple but will be expanded on. but when I press the interaction key nothing happens. Hope You guys could help me.

You should mark your answer as resolved!

Resolved.

It was a very simple fix. I needed to set the auto-receive input to the same as my player. my player is possed by player 0. So I needed to set the auto-receive input of the actor to the same

Also say how you resolved it. Then you’ll get upvoted. I already upvoted you.