Hello! I am figuring out how to do my buttons. I have working inventory system the way that i can pickup objects and they will be assigned into array wich my player holds. I can spawn items out of my array. Now what i trying to do is figure out how can i assign button so that the item that is in array[0] is showing in my first button. I somehow need to build button wich shows the texture that is assigned in array[0] and same in the second button etc.
I don’t really know how to start building it. The buttons arent exacly made in blueprint but just drawn into screen so it becomes little bit more complex. How would i start building this?
image here. Bottom is the buttonslots that are drawn.