ARKit 2.0 Object Detection
Is there any instruction on how to implement object detection with ARKit 2.0?
I can see that you can create Candidate Object Data asset but it is really not self-explaining:
Also, there is an option to select Object Scanning for Session Type in AR Settings (Session Config) and link Candidate Object in Candidate Objects array, but that's it:
There is no more info on how to work with ARKit 2.0 object scanning.
Am I missing something? Is object detection supported in UE4 (4.21.2)?
asked Mar 11 '19 at 11:56 AM in VR
Hi,Mykhaylo! Candidate Objects — just like image detection/tracking needs to know what to look for in a scene, its size, etc. candidate objects need a similar descriptor before the AR session can search for them.Basically its a wrapper around the Object Detection in Arkit 2.0 Check the following article how to setup the object detection in ARKit. https://www.raywenderlich.com/6957-building-a-museum-app-with-arkit-2
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