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ARKit 2.0 Object Detection


Is there any instruction on how to implement object detection with ARKit 2.0?

I can see that you can create Candidate Object Data asset but it is really not self-explaining: alt text

Also, there is an option to select Object Scanning for Session Type in AR Settings (Session Config) and link Candidate Object in Candidate Objects array, but that's it: alt text

There is no more info on how to work with ARKit 2.0 object scanning.

Am I missing something? Is object detection supported in UE4 (4.21.2)?

Product Version: UE 4.21
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asked Mar 11 '19 at 11:56 AM in VR

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avatar image joeysnow Jun 11 '19 at 01:59 AM

I have a same question

avatar image Invius Jun 25 '19 at 08:22 AM

Same question here :\

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Hi,Mykhaylo! Candidate Objects — just like image detection/tracking needs to know what to look for in a scene, its size, etc. candidate objects need a similar descriptor before the AR session can search for them.Basically its a wrapper around the Object Detection in Arkit 2.0 Check the following article how to setup the object detection in ARKit. https://www.raywenderlich.com/6957-building-a-museum-app-with-arkit-2

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answered Jun 25 '19 at 12:58 PM

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Maksym Nosatov
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