Crash when creating blueprint from radial force actor

Hi, following steps makes UE4 4.4.0 crash on my mac

  • create new blank project with starter content.
  • add a radial force actor to scene
  • under print options for radial force actor, select arrow down to access advanced options.
  • select “Create RadialForceActor Blueprint”
  • UE4 crashes

Hope this bug report is of help to improve program further !

Best regards,
Morten

Hey Morten,

I was not able to reproduce this crash when following steps you described. To look into this further, we’d like you get your system information including OS version and crash logs from your project, which you can and attach to this post. You can find more information on reporting crash bugs here:

Thanks!

Hi,

This is mac I use:
Model Name: MacBook Pro
Model Identifier: MacBookPro11,3
Processor Name: Intel Core i7
Processor Speed: 2,3 GHz
Number of Processors: 1
Total Number of Cores: 4
L2 Cache (per Core): 256 KB
L3 Cache: 6 MB
Memory: 16 GB
Boot ROM Version: MBP112.0138.B02
SMC Version (system): 2.19f3
Serial Number (system): C02M72F4FD57
Hardware UUID: EE3D111A-9E4B-581F-AF75-632B1AD69611

and my OS is: 10.9.4

link text

also this crash happens every time I follow steps I described… (I have tested 6-7 times)

regards,
Morten

Thank you. And did you build engine from source, or use Binary version from Launcher?

I used original 4.4.0 version from launcher

We haven’t been able to reproduce this, but I believe it may not be an issue in 4.4.1 which will be released later this afternoon. Please update to 4.4.1 when you can and let us know if this still occurs for you, both in an existing project and a new project. Thank you!

Hi, I just updated to 4.4.1 and problem is solved.

thanks,
Morten