Using a skeletal mesh with ETC1 device causes crash.
I've been getting a crash on android 6 any time a skeletal mesh is in an actor. It runs fine without them but gives me a
Here is the logcat: https://pastebin.com/hQbj09Ne
The call stack is in there. I'm not exactly sure what is going on yet but thought I would ask around in case someone else experienced this or it is documented somewhere.
asked Mar 12 '19 at 05:15 PM in Packaging & Deployment
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