LevelScenarios option for Light Component (into BPs)
Is there any way to assign lights components of a Blueprint to a lighting scenario ? In my case I have my lights into blueprint as prefab and this way I can't put the prefab into the lighing scenario level because they contain the meshes too. The actual solution is to dublicate each of these prefab but as you imagine this is not the most convenient thing to work with.
asked Mar 12 '19 at 05:32 PM in Using UE4
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