4.21.2 VR preview crashes

edit - I did resolve this by migrating the maps to a new project

looks like it’s trying to load stuff onto/from my D and F drives?
Using lenovo explorer WMR
On one of my projects UE4 will launch a level in VR, doesnt seem to crash
my current project seems hit or miss on a given level
VR template seems to work for just play in level, not VR mode, but with artifacts such as a black triangle across the right side of the screen. VR template editor log posted below my main project’s error

anyone seen before or know how to correct? ty

Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000000d0

0x00007ffd38523a26 UE4Editor-Engine.dll!UGameViewportClient::GetWindow() [d:\build\++ue4\sync\engine\source\runtime\engine\classes\engine\gameviewportclient.h:312]
0x00007ffd73a8ca85 UE4Editor-WindowsMixedRealityHMD.dll!WindowsMixedReality::FWindowsMixedRealityHMD::OnStartGameFrame() [d:\build\++ue4\sync\engine\plugins\runtime\windowsmixedreality\source\windowsmixedrealityhmd\private\windowsmixedrealityhmd.cpp:296]
0x00007ffd38fc61e1 UE4Editor-Engine.dll!UWorld::Tick() [d:\build\++ue4\sync\engine\source\runtime\engine\private\leveltick.cpp:1322]
0x00007ffd8aff13db UE4Editor-UnrealEd.dll!UEditorEngine::Tick() [d:\build\++ue4\sync\engine\source\editor\unrealed\private\editorengine.cpp:1543]
0x00007ffd8b912346 UE4Editor-UnrealEd.dll!UUnrealEdEngine::Tick() [d:\build\++ue4\sync\engine\source\editor\unrealed\private\unrealedengine.cpp:403]
0x00007ff725086225 UE4Editor.exe!FEngineLoop::Tick() [d:\build\++ue4\sync\engine\source\runtime\launch\private\launchengineloop.cpp:3699]
0x00007ff72509596c UE4Editor.exe!GuardedMain() [d:\build\++ue4\sync\engine\source\runtime\launch\private\launch.cpp:174]
0x00007ff7250959ea UE4Editor.exe!GuardedMainWrapper() [d:\build\++ue4\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:145]
0x00007ff7250a48da UE4Editor.exe!WinMain() [d:\build\++ue4\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:276]
0x00007ff7250a659a UE4Editor.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:283]
0x00007ffdbb203dc4 KERNEL32.DLL!UnknownFunction []
0x00007ffdbc673691 ntdll.dll!UnknownFunction []

VR Template VR mode error

LoginId:e5aad5b34d5b4fd78bb6aaaebe893627
EpicAccountId:011157b626ec49e0a775d4c05e04cadf

Access violation - code c0000005 (first/second chance not available)

UE4Editor_Engine!UGameViewportClient::GetWindow() [d:\build\++ue4\sync\engine\source\runtime\engine\classes\engine\gameviewportclient.h:312]
UE4Editor_WindowsMixedRealityHMD!WindowsMixedReality::FWindowsMixedRealityHMD::OnStartGameFrame() [d:\build\++ue4\sync\engine\plugins\runtime\windowsmixedreality\source\windowsmixedrealityhmd\private\windowsmixedrealityhmd.cpp:296]
UE4Editor_Engine!UWorld::Tick() [d:\build\++ue4\sync\engine\source\runtime\engine\private\leveltick.cpp:1322]
UE4Editor_UnrealEd!UEditorEngine::Tick() [d:\build\++ue4\sync\engine\source\editor\unrealed\private\editorengine.cpp:1543]
UE4Editor_UnrealEd!UUnrealEdEngine::Tick() [d:\build\++ue4\sync\engine\source\editor\unrealed\private\unrealedengine.cpp:403]
UE4Editor!FEngineLoop::Tick() [d:\build\++ue4\sync\engine\source\runtime\launch\private\launchengineloop.cpp:3699]
UE4Editor!GuardedMain() [d:\build\++ue4\sync\engine\source\runtime\launch\private\launch.cpp:174]
UE4Editor!GuardedMainWrapper() [d:\build\++ue4\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:145]
UE4Editor!WinMain() [d:\build\++ue4\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:276]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:283]
kernel32
ntdll

resolved by migrating files to new project…