How to delete building light data?
I just built lighting in my map but afterwards, I decided to use dynamic light in my map. Even though I make directional light movable, the colors in the map is dark and the reflections on some surfaces disappeared. How to reverse this process?
asked Mar 14 '19 at 10:50 AM in Using UE4
In the same folder that your level .uasset should be a Map Build Data Registry asset, named the same way as your level followed by _BuildData. Try deleting this, as it contains your light build.
answered Mar 14 '19 at 07:55 PM
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