How to delete building light data?

Hello everyone,

I just built lighting in my map but afterwards, I decided to use dynamic light in my map. Even though I make directional light movable, the colors in the map is dark and the reflections on some surfaces disappeared. How to reverse this process?

In the same folder that your level .uasset should be a Map Build Data Registry asset, named the same way as your level followed by _BuildData. Try deleting this, as it contains your light build.

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