Breaking my head over what is wrong here - clipping/distance glitches
I can't seem to figure out how to fix this? I've trying fiddeling with the terrain settings, with the far and near clip, and nothing seems to help. This is a VR application, so near clip can't be too distant. Things seem to appear in front of other parts, even within the same model... I don't need things to look super pretty in the distance, but this is unpresentable. Is there some setting that i'm missing, or do i need to design things differently?
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