I’m curious how I would go about animating a character comprised of many pieces. For example Rayman or a character in Metal Slug.
I know about Flipbooks, but I’m not sure if that’s the way to get the job done or not.
I’d like to have it change via Blueprint since I don’t really know any C++ coding.
If there’s a way to do it in Matinee (which I’m also pretty unfamilar with thus far) that would also be great.
Thanks in advance!