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Modular Sprite Animation

I'm curious how I would go about animating a character comprised of many pieces. For example Rayman or a character in Metal Slug. I know about Flipbooks, but I'm not sure if that's the way to get the job done or not. I'd like to have it change via Blueprint since I don't really know any C++ coding. If there's a way to do it in Matinee (which I'm also pretty unfamilar with thus far) that would also be great.

Thanks in advance!

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asked Aug 24 '14 at 05:55 PM in Blueprint Scripting

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avatar image GabrielDamato Jun 25 '17 at 05:47 PM

Since this has no response since 2014, I think I will bump it. I too am looking for information on this and it is like a ghost town online.

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