compiling shaders bug
basically, whenever i load unreal engine all my textures arnt loaded and to fix this bug, i go into project settings and in the forward rendering section enable forward shading, since from what i have heard from many people, this is a way to fix it.
heres what it looks like
the first time, when it finished compiling, it reloaded the unreal engine project and was stuck at 86%, and wouldnt load further.
Ill wait untill this one finishes, and post what happens next.
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