compiling shaders bug

basically, whenever i load unreal engine all my textures arnt loaded and to fix this bug, i go into project settings and in the forward rendering section enable forward shading, since from what i have heard from many people, this is a way to fix it.

heres what it looks like

the first time, when it finished compiling, it reloaded the unreal engine project and was stuck at 86%, and wouldnt load further.

Ill wait untill this one finishes, and post what happens next.