Hi, I’m trying to compile the MasterBranch which I freshly checked out. it should correspond to 4.22 at this point
I can’t compile, I get the following error:
Error C1083 Cannot open include file: 'd3d12shader.h': No such file or directory UE4 C:\Apps\Dev\Epic Games\UE4 MasterBranch\UnrealEngine\Engine\Source\Developer\Windows\ShaderFormatD3D\Private\D3DShaderCompiler.cpp 40
any ideas?
thanks!