Poor SpeedTree texture streaming

Hi,
SpeedTree has too more drastically texture streaming. When I move closer it is good but when farther it looks awful. You can look at below screen what I say. When I change Streaming Distance Multiplier my tree looks strange like big hurricane.

Could you help me? How can I have better quality textures?

I got the same result and I unchecked the TextureStream still the same.

I have the same problem.

I’ve not specifically been able to replicate this issue. I’m using the free samples to test with from SpeedTree. Specifically the broadleaf desktop sample, which appears to be the one used in the picture above.

Have any LOD settings been adjusted for these trees that are causing the issue as well? If so, can you post a screen shot of your LOD screen size settings for each LOD?

@ : Is this still happening in your project in 4.6 or later?

@Hamad.Empire : Are you using 4.6 or later?

Thanks!

Tim