Graphics settings have different results in editor and packaged game
I'm having a strange issue where the graphics are different in the editor than in the packaged game. As an example, when I choose 'HIGH' graphics settings in the packaged game, the mesh/texture gets scaled down too aggressively. This does not happen in the editor and only happens in the packaged game.
HIGH settings in Editor/PIE
HIGH settings in Packaged Game
I have only had this issue once upgrading to 4.21.2. Do you guys have any idea what might be causing this issue?
Thanks in advance,
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