How Identify a hovered Widget class using widget Interation Component

Im using a Widget Interaction to press buttons and interact with 3D WidgetComponents. My question is: How i can get a reference from the hovered widget object and check which class it is derived to fire certain behaviors like: Make my VR Controller Rumble if i press a widget button.

I came across with FReply(Engine\Source\Runtime\SlateCore\Public\Input\Reply.h) and FWidgetPath (Engine\Source\Runtime\SlateCore\Public\Layout\WidgetPath.h) c++ structures but i don’t know if I am near to my objective.