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Problem with splitscreen on runtime

I have a splitscreen gamemode in my game and when it loads into the level it's supposed to create 4 players which will then divide the screen into 4 sections normally.

The problem is when I load into the level sometimes the players won't spawn, upon reloading into the level it will then sometimes spawn 3, 2 and then finally 4 characters with some not being possessed.

It works perfectly in the editor but when I compile and run the game on its own it does this.

I have the function to spawn the characters on an event beginplay maybe that could be the issue?

here is the blueprint.

Spawning Character Blueprint

Any help is appreciated thanks!

Product Version: UE 4.20
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asked Mar 17 '19 at 08:06 PM in Blueprint Scripting

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Jinkuu
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avatar image Jinkuu Mar 18 '19 at 04:53 PM

I added a delay to the event beginplay and now none of them are spawning so I'm not really sure whats the problem at this point.

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I solved it by removing all four branches since it always returned false outside the editor, not sure why.

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answered Mar 21 '19 at 10:35 PM

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Jinkuu
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