VR Stabbing and Swing Idea

Now I’m developing a VR Melee Combat System with the Physics Handle. Handling development for Grab is almost over, but I’m thinking a lot about ideas for stabbing or cutting systems, but I can’t think of a good idea. Is there anyone who can give you some advice?

I would ultimately like to move to the form that evolved the Melee System of Blades and sorcery (VR Melee Game).

Hey have you managed to figure out how to pull this off?