Hey there. Sorry for bad english. How can I record particles to sequencer when I record actor with playing. When I shoot at a wall or other object sparks and dust and stones should fly off of it. In the game it works but there is not works in sequencer. UE 4.19.
In other words, the particle system that is born using the “Spawn Emitter at Location” or “Spawn Emitter Attached” command is recorded, but not played. How to make them reproduce in sequencer.
Thanks!