Hi i need help to convert this blue print to c++
my idea is this:
h
void Construccion(FVector Origen,FVector& Destino);
.cpp
void Personaje::Construccion(FVector Origen,FVector& Destino){
Origen.X = (int)(Origen.X/400)*400;
Origen.Y = (int)(Origen.Y/400)*400;
Origen.Z = (int)(Origen.Z/400)*400;
}
and how would you call it to spaw an object
void Character::SpawnObject(){
//How call function Construccion
Construccion();
()->SpawnActor(object,pos,rot);
}