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Blueprint function to c++

Hi i need help to convert this blue print to c++

alt text

my idea is this:

h

 void Construccion(FVector Origen,FVector& Destino);

.cpp

 void Personaje::Construccion(FVector Origen,FVector& Destino){
 Origen.X = (int)(Origen.X/400)*400;
 Origen.Y = (int)(Origen.Y/400)*400;
 Origen.Z = (int)(Origen.Z/400)*400;
 }



and how would you call it to spaw an object

 void Character::SpawnObject(){
 //How call function Construccion
 
       Construccion();
       GetWorld()->SpawnActor(object,pos,rot);
 
 }


Product Version: UE 4.22 Preview
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asked Mar 20 '19 at 03:36 AM in C++ Programming

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El_Heee_Heee
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avatar image Shadowriver Mar 20 '19 at 03:39 AM

You mean you want to call it on spawned object?

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