Touch issues & break hit result

When I use mouse, and get hit result ‘Under Cursor’, everything works perfectly, but then when I try it with ‘Under Finger’ nothing happens, infact, nothing happens out of Event BeginInputTouch either, like if I add “Print string” after the BeginInputTouch, it doesn’t work. Why could this be? I have touch enabled in player controller and I’m using “use cursor as touch” from project settings, and I also tried it directly on phone, with nothing. (The menus work fine though, just can’ click on the game itself)

The thing I’m trying to touch is a paper tile map

Nevermind, I’m a newb, I should’ve used the event InputAction Touch instead (made in the project settings → action mappings)