level streaming based on character
Hi guys! I'm using world composition for level streaming and i've encountered a problem - i need to stream levels based on my character location, but currently engine streams levels based on camera location, which leads to constant switching of levels when i'm rotating camera around my character (3rd person camera setup). How can i change this behavior, and stream levels based on char loc. Which engine sources are related to lvl streaming or maybe this behavior could be modified with configs? Thanks for any help in advance!
asked Mar 20 '19 at 08:22 PM in C++ Programming
Follow this question
Once you sign in you will be able to subscribe for any updates here