Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Bug with instance static mesh (max amount?)

Hello! I am working on procedural city generation, and I have parks generation in it.

alt text

So you can see I have a square and I'm filling it with grass. I generate points inside square, cycle through all these points, and if there is no collision at the point, I'm placing a grass instance. But when I generated a realy big city I noticed a bug. alt text

I dont think that problem is in my code, I checked everything twice. Maybe there is some limit in UE for instances? (park 1 and park 2 are making instances from different instance static mesh components). Does anybody had similar problem?

Product Version: UE 4.21
more ▼

asked Mar 20 '19 at 09:11 PM in Rendering

avatar image

6 2 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question