USTRUCT(Atomic, BlueprintType)
struct FSomeStructInPlugin
{
GENERATED_BODY()
public:
FSomeStructInPlugin() {};
};
I used ‘Atomic’ and ‘BlueprintType’ specifier, but it does not work.
Is this unable to expose?
USTRUCT(Atomic, BlueprintType)
struct FSomeStructInPlugin
{
GENERATED_BODY()
public:
FSomeStructInPlugin() {};
};
I used ‘Atomic’ and ‘BlueprintType’ specifier, but it does not work.
Is this unable to expose?