Hi, so for some reason when using DebugDrawing in the Editor even when set to ForDuration does not clear and the screen gets plastered with sphere traces:
UKismetSystemLibrary::SphereTraceMulti(Self, StartTrace, EndTrace, Radius, TraceType, false, Ignore, EDrawDebugTrace::ForDuration, Results, true, FLinearColor::Red, FLinearColor::Green, 0.1f);
What’s causing this?