LibOVR compile errors when building a game from source build 4.4

I can’t build Standalone Game of test Third Person project based on my source build of UE 4.4.
Editor builds without errors but Game building attempts get linking errors:

1>libovr64.lib(OVR_Win32_Display.obj) : error LNK2001: unresolved external symbol "class ATL::CAtlBaseModule ATL::_AtlBaseModule" (?_AtlBaseModule@ATL@@3VCAtlBaseModule@1@A)
1>libovr64.lib(OVR_Win32_RenderShim.obj) : error LNK2001: unresolved external symbol "class ATL::CAtlBaseModule ATL::_AtlBaseModule" (?_AtlBaseModule@ATL@@3VCAtlBaseModule@1@A)
1>D:\Tim\Documents\Unreal Projects\TestThirdPerson\Binaries\Win64\TestThirdPerson.exe : fatal error LNK1120: 1 unresolved externals

How to resolve that?

I found solution. It’s another one bug with new OculusVR lib version.
You need to add:

PublicAdditionalLibraries.Add("atls.lib");

to your Engine/Source/ThirdParty/Oculus/LibOVR.build.cs file in order to build Standalone version of your project.

I’m moving it to bug reports.