Can a project access blueprints from another project?
I'm looking to design a user interface for architectural visualization that can be used across multiple projects. The interface and the building projects will be developing in parallel, therefore migrating and overwriting content isn't ideal. I would like the ability to work on a series of blueprints in one project file, and then when I run a VR-preview or standalone package in another project file, the latest UI work is incorporated (without having to migrate).
There are three ways I know of where this is somewhat possible, but there is a limitation with each.
To summarize: Is there are a way for a project to access blueprints from another project?
Yes, by symbolic linking the directory with them, symlinks allows to refrence directory to another directory (but you can also symlink individual files), faking software that those files exist (ofcrose software can still check if directory and file is symbolic link if it wants to)
I did this with directory of material assets in the past and it works. With blueprints is a little bit more complicated, you need to watch that pathing is the same, otherwise it might corrupt the blueprint, this should be the same with any asset that link to other assets.
There also option of making plugin with the assets, as each plugin also can have content directories.
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