Object movement using ARCore
hey there, I'm working on an AR project using unreal blueprints and ARCore. so far many things have gone pretty good till the point whenn I found it almost impossible to make an object move from one place to another using hit position. I found a way to do it in Unity but that would require me to remake the project allover again from the start. so is there anyway to do that even by using c++ code?
the link to the tutorial of exactly what I want to do in Unreal: https://youtu.be/n4GYFthc1As
asked Mar 22 '19 at 11:08 AM in Blueprint Scripting
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