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AttachToActor not working

Hi so i'm trying to attach a box to my character. I keep reading that attach AttachToActor is the way to go but i cant use it. When I try to drag a attachtoactor from my box scene component it just doesn't show up. I've also tried attaching from the static mesh but it also doesn't show up. I can only see attach to component.

Any ideas?


Product Version: UE 4.21
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asked Mar 22 '19 at 02:21 PM in Blueprint Scripting

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Hi OniricMaster.

That is intended behaviour as the box scene component, is, in fact, a component and not an actor. I don't see a problem using attach a component to an actor as this is essentially what you want to do.

You can always use the GetOwner() function, which will return the components actor reference and attach that instead.

![alt text][1]

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answered Mar 22 '19 at 02:30 PM

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