Vehicle pathfinding - staying on correct side of road
I'm trying to make a game where a vehicle drives itself to different locations on the map.
I have played with an AI character and can get this to work, and I already have a map created.
But, I'm struggling to wrap my mind around how to extend this to a vehicle, such that the vehicle stays on the correct side of the road and doesn't make a road and go down the wrong side of the road because it is quicker path.
asked Mar 22 '19 at 05:43 PM in Using UE4
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