why is my shipping build for android much larger then the development build ?
so my shipping build is larger then my development build, mainly due to a file called libUE4.so in the shipping build, this didnt exist before but after i made some changes inside the project settings it appeared, need to export the game without it
i had a video that was causing this weird result , i ended up compressing it and using a much more smaller size , which when build brought down the size drastically, a bit weird , but worked
answered Apr 08 '19 at 02:56 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here