Hey there!
I have a scene with a single, big, space-station model. For the reflections to match I need 40+ Scene Reflection Capture actors scattered around the station. Currently the entire space-station only uses 1 of the 40 SRC actors as its reflection. I’ve seen examples where multiple SRC’s are blended over a single model.
Some question’s:
- Why isn’t the model using blended
SRC actors? - Have I disabled a setting that causes
this? - Does it have anything to do with the
complexity of the model? - Does the Static/Stationary/Dynamic setting of the model influence how SRC’s are used?
If I can give any addional info that would explain the reflection behavior, please ask. I also want to note that at some point it was working as expected, but only recently started acting as it is now. I have also made a simple scene with a simple model that is showing the same behavior.
Thanks in advance,
-Felix