Skip through menu entries

Hello :smiley:
i would like to create a ingame menu where you can skip through the entries. Each entry would be a mesh and would change its material if selected trough pressing the left thumbstick on a controller or the ā€œSā€ Key on the keyboard.

because there a more than two entries i have no glue on how to trigger this via blueprint. maybe someone has an idea on how to solve this and maybe even an example :smiley: this would be super awesome :wink:

example: