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[4.21] iOS Packaging Error when Plugins Enabled

I keep getting this rsync error whenever i try to package for iOS. i've tried everything, and nothing worked. However, whenever i disable my Marketplace Plugins, it builds just fine. When i enable even just ONE of them, i get the rsync error (code 12).

So basically, whenever i have a Marketplace Plugin Enabled, it fails. But when i Disable or remove all of them, it packages just fine...

Here are the logs! LOG ONE: Marketplace Plugins Installed = Error link text

LOG TWO: NO Marketplace Plugins Installed = Success link text

Product Version: UE 4.21
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asked Mar 25 '19 at 11:48 AM in Packaging & Deployment

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gotgrassct
222 48 62 79

avatar image gotgrassct Mar 25 '19 at 11:49 AM

i really hope someone helps me. I don't ask questions on here anymore because nobody replies to my questions. But i really hope someone does help me..

avatar image gotgrassct Mar 25 '19 at 08:13 PM

Come on, guys... Somebody has had to have this issue

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2 answers: sort voted first

I think the issue is with your remote compile. When you don't have plugins it doesn't need to remote compile, when you do you need. I may be wrong here but I think remote compile on mac only works for engines compiled from source - you might need to do that.

Re getting answers from this forum, I hear your pain my friend - it's very underwhelming... I normally end up answering my own questions, for the greater good. Rarely I get answers...

Good luck, let me know if running a version compiled from source worked for you.

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answered Mar 25 '19 at 08:48 PM

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Al Ananias
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Okay, so i just fixed the issue. It turns out UE4 really didn't like my F: Drive, and was giving me tons of problems. So i installed UE4 on a new drive and it works perfectly now!

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answered Mar 25 '19 at 11:14 PM

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gotgrassct
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