Hi, i’m working on a card game and need some help with drag and drop.
This is what i want to accomplish.
- I want to be able to drag a Card (actor) into the player hand.
- If possible, I would like the drag and drop to be an Actor component so i can add it to the card that needs the functionality easily.
- Cards have different components that should fire when dropped into the player hand.
Other info
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Cards have a mana cost the player most “pay” to be able to drop it into their hand.
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When dropped, some components should fire, Other should fire when the card is played later. in a different phase of the game.