Uh? Niagara Straight Broke or??
What's up with Niagara and simply spawning a single particle as a burst? At least 1 out of 5 times, the particle either doesn't show up and the spawn count is 0 particles or it doesn't show up and the spawn count is 1 particle. Either way, the 4 other times, it shows up. This is as simple of an emitter as I can get. One sprite spawned with a burst. It is COMPLETELY unreliable and I can't see why. Is this resolved in 4.22?
asked Mar 26 '19 at 03:57 PM in Using UE4
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