Character gets stuck (With Video)
Hello, i'm currently working on an top/down adventure game and I'm having some trouble getting the Jump to work properly.
The issue right now is that the character gets stuck on one of the platforms. As shown in the video these platforms are initially underground and have to be activated through a series of levers. When I try to jump the character gets stuck and i'm not sure why since he doesn't do that on the previous two platforms. I should also mention that if I place the platforms already at their final position in the editor and then play i CAN jump on that platform without issues. So it seems to be an issue caused when the object is animated. Any Ideas how I could solve this?
asked Mar 27 '19 at 11:08 AM in Using UE4
Is this an AI character? A player controlled character shouldn't need the NavMesh, unless you're using path finding.
You could design volumes for areas to ignore navmesh, and give character direct directional input when inside.
Be Sure to set your nav mesh to be able to updated dynamically at runtime:
answered Mar 27 '19 at 06:25 PM
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