Niagara Bug: Scale Sprite by Velocity

I added this node and it went into a bugged state where it wouldn’t update any changes I made, compiling or not. Restarting got it back to updating but…

There’s two problems now.

  1. It’s ignoring the minimum scale. They shrink to nothing. It feels like it’s glitching the whole matrix

  2. I removed the Scale by Velocity and it’s effect is still there and I can’t remove it. I compiled a million times, restarted the editor…etc. I started over and yes, that worked. But still. Why is this one so broken?

Hello,

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Thanks

This is quiet a common issue…


TT Rock Stars